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1.20.1-ss1.0.20
Compatibility
Required content
Changes
🔄 CHANGELOG - Snapshot 1.0.20
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Implemented optional compatibility using Shoulder Surfing’s API while Web Swinging.
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Fixed web swinging switching to occupied hands. Held items now block that arm’s web shooter.
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Fixed Web Zip targeting carried entities and launching players downward at high momentum.
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Fixed carried entities falling behind while using Web Wings.
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Fixed Hulk’s falling animation while sitting or swimming.
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Improved uncontrolled Hulk movement, targeting, and obstacle handling.
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Adjusted GL ring trails for shader compatibility while keeping the trail.
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Increased Hal Corps duration from 10 to 20 seconds.
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Increased Willpower Gatling Gun cooldown by 4 seconds and Oa’s Rocket cooldown by 5 seconds.
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Flight Jet Squadron now costs 25 Willpower, and escorts disappear when the ability ends.
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Improved Bifrost targeting. Failed targeted casts no longer consume the ability.
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Improved Stormbreaker’s thrown targeting and target reacquisition.
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Overcharge now supports thrown Stormbreaker, adds 5 melee/throw damage, and strengthens its lightning arcs.
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Strengthened Runic Wards and increased their duration to 6 seconds. Wards now absorb damage after armor.
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Active Runic Wards grant 10% extra Shock damage, 3 extra blocks of Storm Striker range, and 5 extra Lightning Blast damage capacity per pulse.
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Reduced Cosmic Judgement and Hammer Spark cooldowns by 8 seconds.
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Improved Thor’s lightning thickness, visibility, and beam startup.
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Saved-location and coordinate Bifrost now carry guild members within 6 blocks, plus nearby enemies who grab you while channeling.
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Gave all Suits a Tier.
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Fixed Accidentally wall crawling over blocks instead of jumping over.
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Fix Web Lines glitching down after released.
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Added cleaner Weapon Wheel Descriptions for Abilities.
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Redesigned Voice Lexicon with Minecraft-style controls, tooltips, and overall more intuitive layout so you know what to press lol.
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Cleaned up repetitive GUI labels and unclear abbreviations.
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Updated Speed Force and Bifrost destination lists to display icons.
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Simplified Nova's HUD with item icons for Directives and Stored Charge, hiding empty counters and the empty Stargate bar.
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Expanded Book of Legends explanations for Nova Prime and Worldmind.
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Tweaked Hulk Leap's charge and damage reduction readout.
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Refined Stark's holographic interfaces with circular selectors, movable panels, and additional animations.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:2MpDZsOA:UyzRNVop"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:2MpDZsOA:UyzRNVop"
}

