Tags
Creators
Details
2.1.2
Compatibility
Changes
Semi Major
Reset to Default: Added a dedicated "Reset to Default" button next to every config.
Minor
Optimizations
FAST Spawning Mode: Improved memory efficiency to prevent random lag spikes while exploring.
FANCY Spawning Mode: Sped up the room-scanning algorithm so your frame rate is more stable when indoors and in caves.
Wind & Heat Physics: Completely overhauled particle environment checks, this should significantly reduce the background memory usage for wind, thermal drafts, and cave air.
Memory Management: Optimized the background cleanup tasks so the mod handles thousands of dust particles with significantly less CPU overhead.
Bug Fixes
- The configuration menu now dynamically scales to your screen size so it shouldn't cut off any options or texts when GUI is larger.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:bc9u3UPM:r3YWgaAD"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:bc9u3UPM:r3YWgaAD"
}

