2.0.0
Compatibility
Required content
Changes
2.0.0: The Green Lantern Update Green Lantern is here! • The ring can pick you when you make a new world. Tell it you're not afraid and it's yours. • Carry the Power Battery lantern around and say the Green Lantern Oath into your mic to recharge the ring. • Fly, hover, and shoot green energy blasts. • Make constructs: a giant drill, giant TNT, giant mace, shields, walls and more. You can copy items you have or build your own. • The Green Lantern suit from the Lanterns show.
Other stuff • New Superhero Game Rules screen. • The mod has its own controls screen now. • Spider powers now come from the spider bite. • Fixed suits not showing their outer layer, plus a bunch of other bug fixes.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:urKdJgZa:5QM6alPh"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:urKdJgZa:5QM6alPh"
}

