All versions
1.3.4+mod
Beta
Limitbreak V.1.3.4-Beta [1.21.4]11 months ago 18
Compatibility
Minecraft: Java Edition
1.21.4
Platforms
Fabric
Forge
NeoForge
Quilt
Supported environments
Changes
Balancing Changes
Wave Changes
- Wave 2.1 Blazes have been nerfed:
- Ground blazes amount: 20 ---> 10.
- Ground blazes point drop: 1 ---> 2.
- Flying blazes amount: 10 ---> 5.
- Wave 2.1 Creakings have been replaced with Wave 2.1 Endermen.
- Wave 1.1 Creepers have been changed:
- Creepers amount: 30 ---> 15.
- Creepers point drop: (1-3) ---> (2-4).
Class Changes
- Magus casting speed for all wands have been buffed:
- Amethyst Wand: 1.5 ---> 1 second
- Aquatic Wand: 1.2 ---> 0.7 seconds
- Nether Wand: 0.7 ---> 0.3 seconds
- Netherite Wand: 1 ---> 0.5 seconds
- Fixed redundancy in code for checking Magus holding weapons.
- Magus now doesn't get the slowness effect when holding weapons other than magic staffs, this keeps axes and hoes functional while keeping the Magus a strictly non-melee class.
- Knight's class health multiplier has been reduced from 40% ---> 25%.
- Knight now gains extra health and armor from the point progression, this is done to give late game scaling for the Knight class and to balance it for early game.
Multiplayer Scaling
- Multiplayer per-player health scaling has been added to give better chances for parties with low player counts while simultaneously nerfing parties with high player counts. Below is the health scaling based on player counts:
- [1 Player]: +100% HP.
- [2 Players]: +40% HP.
- [3 Players]: +20% HP.
- [4 Players]: No Effects | Normal health values.
- [5 Players]: -20% HP.
- [6 Players]: -30% HP.
- [7 Players]: -40% HP.
- [8+ Players]: -50% HP
- These values are still subject to change, other attributes may be added in as well.
Misc Changes / Bug Fixes
- Skill book threshold has been significantly lowered from 3500 Points to 1000 Points.
- Fixed class-specific upgrades in the point progression not being given after consuming Point Dust, Point Clump, or Point Crystal.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:jrQNd7YW:6A32fhlc"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:jrQNd7YW:6A32fhlc"
}

