1.1.0
Compatibility
Changes
š§² New Features
š Added a new block: Magnetic Port! Establishes a wireless Quantum Bridge to transfer rotation speed and torque across independent physics sub-levels of the Sable Engine.
š Bug Fixes
ā” Fixed a critical crash with the Linear Carriage at high speeds!
Rewrote chunk synchronization vectors to prevent game freezes and race conditions when structures move rapidly through physics space.
š§ Fixed the Linear Bearing dismantling issue!
Properly implemented the IWrenchable interface from Create Mod. The bearing can now be safely rotated with a Wrench or dismantled directly into your inventory using Shift + R-Click!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ZTwCjE7O:gqnxTLIC"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ZTwCjE7O:gqnxTLIC"
}

