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0.0.8+26.3
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Required content
Changes
0.0.8 · Minecraft 26.3
New: "Manage zones" — one screen instead of three
Split method, zones per axis, a top-down map with a number on every cell (click to make a zone active) and the zone list with progress, all on one screen.
New: 3D zones (with Material HUD 1.0.5+)
- 2D | 3D in the header: in 3D the schematic preview from the Material HUD library shows zone frames and numbers. Click a zone to make it active.
- Isometric, Top, Front camera buttons, as above the library preview.
- Block-by-block progress: built blocks as they are, missing ones as a blue ghost, wrong ones red.
- In 2D, a straight-down shot of the schematic sits under the zone cells, turned and mirrored like the placement.
New: split a schematic file without placing it
From the Material HUD library: the grid is saved for the file and applied to its placement automatically.
Smaller changes
- Zone auto-switching is off by default (both "By player position" and "Next one when finished"). Updating turns them off once; turn them back on under "Auto switching".
- With Material HUD 1.0.5+, block verification is Material HUD's Ctrl+B; Ctrl+P toggles it.
- Russian texts call schematic blocks "голограммы", as Litematica does.
Fixes
- fix — Keys could not be bound in the settings: the click on the field was recorded as the key.
Also out now for Minecraft 26.2 as 0.0.8+26.2.
📦 You need
Minecraft 26.3 · Fabric Loader · Fabric API · malilib · Litematica · Java 25 · Litematica Material HUD 1.0.5+ for 3D and library zones (optional)
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:9sJgSVdW:NmC7ZLvB"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:9sJgSVdW:NmC7ZLvB"
}

