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0.5.0
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Changes
LiveBuddy v0.5.0 - Expanding the Reach
v0.5.0 adds a new Carve task for horizontal excavation and brings a round of stability improvements to everyday Buddy behavior.
Moving from Alpha to Beta
After a major internal refactor and the removal of Vanilla Mode, the direction of this mod has become clear. v0.5.0 marks the transition from alpha to beta — a foundation to build further improvements and new features on.
What's New
Carve Task
A new Carve task lets Buddy excavate horizontally across a fixed Y plane, 4 blocks tall. Great for clearing out mining floors or widening cave passages.
- Scans the work area column by column and digs one block at a time.
- Skips any column that contains ore — those are left for the player to mine.
- Once the player clears the ore from a column, Buddy will resume digging it.
- Carve and Grade are mutually exclusive. Enabling one will automatically disable the other.
Vanilla Mode Removed — Inventory Unified
The Buddy Mode / Vanilla Mode toggle has been removed. Buddy now uses a single 27-slot storage-only inventory. Items do not consume durability or deplete from inventory — that behavior remains unchanged.
If you're updating from v0.4.0, any items that were in the old equipment slots will remain in the first row of the inventory.
Door Navigation Improved
Buddy is now better at navigating through door-equipped buildings. Cases where Buddy would stop at a door or pace against a wall should be noticeably reduced.
Chopping Improvements
- Fixed a bug where Buddy would not move to the next tree after finishing the first one.
- Improved handling of logs left at the top of a tree after lower sections are cleared.
Other Fixes
- Buddy will now go to sleep at night even in STANDBY mode.
- Torch placement no longer targets ice or frosted ice blocks (cold biome fix).
- Adjusted the upward scan height for the Grade task for more natural digging behavior.
- Raised the chest deposit threshold — Buddy will work longer before heading to a chest (18 of 27 slots filled, up from 10).
Known Issues
- In enclosed spaces like caves, Buddy may get lost due to pathfinding limitations. Use
/lb callto bring them back and they'll resume from there. - Very tall trees may still leave some logs at the top if Buddy can't reach them.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:yf3IrM8y:hgRHCI28"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:yf3IrM8y:hgRHCI28"
}

