1.0.2
Compatibility
Changes
π₯ LATEST ADDITIONS (v1.0.2 Update) π₯
- π² RNG Drop Auto-Flex System
Dungeon Chest Scanner: The mod now automatically scans Bedrock and Obsidian chests. If an RNG item (like Shadow Warp, Necron's Handle, or Master Stars) is found, it will instantly send an auto-message to your Party/Guild without you having to type anything.
Slayer & Boss Auto-Flex: Even if you don't open a chest, if a RARE DROP, CRAZY RARE DROP, or INSANE DROP message appears in chat, the mod will automatically detect it and flex it to your friends.
On-Screen Alerts: As soon as an RNG drop occurs, a giant pink title saying "RNG DROP" will appear right in the middle of your screen, with the item's name in the subtitle!
- β¨ "Click-to-Flex" Interactive Buttons
When a drop occurs, the mod will send a VIP message in your private chat: "Do you Wanna Send your [Item] with +X% Magic Find to..."
Next to this message, there will be 3 clickable buttons: [ALL], [PARTY], and [GUILD].
You don't have to type a long message; just click [GUILD] with your mouse, and your flex message will be sent automatically!
- π±οΈ 1-Click Interactive Management (The [β] Button)
Smart Whitelist: When you type /va list, a red, clickable [β] button will appear next to every player's name. Clicking it will instantly remove the player from the whitelist.
Smart Sound Manager: Similarly, in /va listsounds, a [β] button will appear next to every custom sound trigger. Delete sounds easily without typing long commands!
- π In-Game Help Menu
A new /va help command has been added.
Typing this brings up an awesome color-coded menu in the chat where all commands (add, remove, sounds, messages) are clearly listed in one place. Perfect for new players!
- βοΈ New GUI Toggles
Two new buttons have been added to the "Dungeons" tab in the GUI: "RNG Guild" and "RNG Party". You can toggle them ON/OFF to control exactly where your auto-flex messages are sent.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:u3C4OqeD:JVaHITqq"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:u3C4OqeD:JVaHITqq"
}

