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Minecraft: Java Edition
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Livid Vanilla was a project designed to simply update textures that never recieved them in the texture update, but now it covers additional texture features and other cool things; variation, texture updates, references, many flowers.
[Livid Specifics, of the many texture changes I've created for this pack, some I've yet to see in others (partly because theyre tedious), but I pressed forward however boring they might've been.]
Features:
Livid Specific: Longer Swords & 2d Tridents:

Double Slab Textures:

Variated Flowers:

Dungeons and Beta Jappa Variations:
(during the texture update and future updates afterwards, Jappa made several variations of each texture until Mojang came to the ones we have now, quite a few end up looking really natural as variations. Dungeons however was developed in the midst of the update, having various versions of textures scattered throughout the game, so they fit quite nicely)

References:
(Inspiration is what I love) Blue Tulip (Caelesti), Old Gravel (Vintage).

Livid Specific: Door Textures:
One of the lesser known things about the door textures, they use the same one for every face, which ends up giving you hinges where the door opens. But not anymore.

There are of course many other features are apparent, and not everything is finalized and can always be changed later, looking at you sunflower.


