Tags
Creators
Details
Licensed MIT
Published 8 months ago
Updated 4 hours ago
All versions
0.8.0+mc26.2.neoforge
Release
Logistics v0.8.0 for neoforge 26.22 months ago 10
Compatibility
Minecraft: Java Edition
26.2
Platform
NeoForge
Supported environments
Client and server
Changes
0.8.0 (2026-06-29)
⚠ BREAKING CHANGES
- energy: Cables and batteries no longer power extraction pipes or the Fluid Pump. Only a directly-adjacent engine can power them. Existing setups that fed pipes through cables/batteries will stop working — place an engine against the pipe instead.
- energy: Batteries no longer power a logistics network directly. A network is powered only through a Power Junction — place one between your power source (cables/batteries) and the network. Existing battery-on-a-pipe setups stop working until a Power Junction is added.
Added
- core: add opt-in sanitized crash reporting (#633) (826792d)
- core: drop niter from the breeze (#644) (173823e)
- crafting: craft gunpowder from coal, sulfur, and niter dust (86a9c71)
- energy: add the power junction (#612) (e33e50a)
- macerator: add chance byproducts to ore processing (#643) (86a9c71)
- macerator: add recycling recipes for common blocks (86a9c71)
- macerator: add Sulfur Dust, Quicksilver, and Niter items (86a9c71)
- macerator: macerate breeze rods into wind charges (86a9c71)
- macerator: macerate cinnabar and sulfur blocks into quicksilver and sulfur dust (86a9c71)
- macerator: macerate logs and planks into sawdust and recycle wooden tools (86a9c71)
- macerator: macerate sulfur spikes into sulfur dust (86a9c71)
- macerator: recycle diamond tools and armor into diamonds (86a9c71)
- sawmill: add a recipe book to the sawmill GUI (#642) (859698a)
- sawmill: add wood processing (#580) (d26ff18)
- sawmill: show recipes in JEI and details in the Jade HUD (#613) (95ae978)
Changed
- common: cache pipe and cable collision shapes (#631) (f31895a)
- core: streamline world loading by dropping legacy save migrations (#586) (6e1748c)
- crafting: require a bronze gear in the machine frame (#610) (1673320)
- crafting: yield one marker per craft (#607) (3c168a7)
- energy: power extraction pipes only from a direct engine (#641) (704c7e8)
- energy: power the logistics network through a junction instead of a battery (e33e50a)
- fluids: speed up fluid split allocation (#623) (ca3b89d)
- kiln: restyle with the shared machine look (7a97c75)
- kiln: retune smelting speed and RF cost (7a97c75)
- kiln: standardize recipe around machine components (7a97c75)
- macerator: ore→dust recipes now drop a chance byproduct dust (86a9c71)
- macerator: restyle with the shared machine look (8183eb9)
- macerator: standardize recipe around machine components (8183eb9)
- pipes: raise pipe blast resistance to match glass (#618) (8a5069b)
- pump: standardize recipe around machine components (71dd4df)
- quarry: restyle with the shared machine look (#582) (5a8b069)
- quarry: standardize recipe around machine components (5a8b069)
- routing: cache next-hop routes per destination (#632) (178d7a9)
- sawmill: match the energy buffer to the other machines (#647) (86244a0)
- sawmill: move wood processing from macerator (d26ff18)
- sawmill: rename Wood Pulp to Sawdust (d26ff18)
- ui: refresh the kiln, macerator, and sawmill GUIs (#646) (5ae4c45)
- worldgen: tin ore drops one raw tin (#608) (59071ef)
Removed
- core: drop the tin gear (1673320)
Fixed
- automation: pause recipes until byproducts have space (#597) (5990bef)
- core: let markers connect through solid blocks (#581) (b392890)
- core: restore valve and quartz crystal recipes (#600) (b267476)
- energy: drop the creative sink when broken (#616) (2d92961)
- fluids: drop fluid pipes and glass tank when broken (#614) (5c47c62)
- fluids: show correct fill level on tank and pipe HUDs (#619) (0d8f2c1)
- kiln: accept energy from the power network (#602) (d7bc02a)
- kiln: bank smelting XP and pay it out like a furnace (#605) (8bfa074)
- kiln: mine with the correct pickaxe tier (#601) (d59f801)
- macerator: bank maceration XP and pay it out like a furnace (8bfa074)
- macerator: grant XP for macerating ancient debris (#624) (68a5ce5)
- macerator: restore the JEI integration (#599) (3c02705)
- pipes: fix missing pixel in logistics power junction animation (#637) (4bd6261)
- pump: clamp the fluid pump search radius (#625) (4a55de1)
- pump: match the fluid pump's top to the other machines (#561) (7557f5e)
- pump: mine the fluid pump with the correct pickaxe tier (5c47c62)
- pump: stop destroying waterlogged blocks (71dd4df)
- pump: sync tube animation on phase changes (71dd4df)
- quarry: give the laser quarry frame a display name (#617) (4922962)
- routing: keep chassis modules when a pipe explodes (#629) (d86d5a7)
- routing: refresh neighbor pipe arms when markings change (#606) (eb260e7)
- sawmill: add the missing crafting recipe (#609) (1c4a125)
- sawmill: mine with the correct pickaxe tier (95ae978)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:cyW2SS1x:b7mcPidZ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:cyW2SS1x:b7mcPidZ"
}

