Lon1.1
Compatibility
Changes
Version 1.1.0 - Performance HUD & Enhancements
🎉 New Features:
Real-time performance HUD now displays in the top-left corner:
FPS counter (green)
Memory usage with percentage (orange)
TPS with smoothed color-coded status (green/yellow/red)
The HUD automatically adapts to GUI scale and hides when the screen is hidden.
âš¡ Improvements:
Smoothed TPS display to avoid flickering.
Semi-transparent background behind the HUD for better visibility.
Optimized rendering to minimize performance overhead.
🔧 Technical Changes:
Upgraded to the correct Fabric API HUD system (HudElementRegistry) for Minecraft 26.1.2.
Removed all experimental Mixin classes, keeping the mod fully based on standard Fabric API.
📦 Size: ~45 KB (still extremely lightweight).
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:WGshrxiS:7GTVLuKC"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:WGshrxiS:7GTVLuKC"
}

