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Minecraft: Java Edition
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Changelog
🎉 New Features:
Smart Auto Pregen: Lon now intelligently pre-generates chunks in the player's view direction as you move. Default is ON. Toggle with /lon autopregen on/off.
Network Ping: /lon ping displays your connection latency in milliseconds with color-coded feedback.
Entity Cleanup: /lon entities clear safely removes all dropped items (except XP orbs) to quickly reduce lag.
Memory Pressure Warning: HUD memory line now changes color dynamically:
🟢 Green: safe (<60%)
🟡 Yellow: warning (60-80%)
🔴 Red: high pressure (80-90%)
🔴⚡ Flashing Red: critical (>90%)
⚡ Improvements:
Entity overload warning now includes a direct suggestion to use /lon entities clear.
HUD automatically hides when the F3 debug screen is open, preventing overlap.
🔧 Technical Changes:
Auto pregen uses player's view cone (FOV 120°) to generate only visible chunks, saving CPU and memory.
Memory color logic fully client-side, zero server impact.


