
Loot Table Manager
LootTable Manager is a Minecraft mod that allows you to add, replace, or customize loot tables for any block that contains an inventory, including vanilla blocks and blocks added by other mods (furniture, cupboards, drawers, shelves, etc.).
1.1.0
Compatibility
Changes
📦 LootTable Manager
LootTable Manager is a Minecraft mod that allows you to add, replace, or customize loot tables for any block that contains an inventory, including vanilla blocks and blocks added by other mods (furniture, cupboards, drawers, shelves, etc.).
The mod is designed to give server owners and modpack creators full control over loot generation using simple and clean JSON configuration files, without needing datapacks or code changes.
✨ Features ✔ Add or override loot tables for any inventory-based block ✔ Works with vanilla and modded blocks ✔ Fully configurable loot (items, weights, rolls, counts) ✔ Per-block loot respawn cooldown system ✔ Simple JSON-based configuration ✔ Ideal for RPG, survival, apocalypse, and roleplay servers ⚙️ How It Works 📁 Loot Tables
Each loot table is defined in a JSON file named exactly after the block ID.
Example file name:
mcwfurnitures_acacia_bookshelf.json
This file controls the loot generated inside:
mcwfurnitures:acacia_bookshelf 🧪 Example Loot Table
{ "pools": [ { "rolls": { "min": 1, "max": 2 }, "entries": [ { "type": "minecraft:item", "name": "minecraft:book", "weight": 20, "functions": [ { "function": "set_count", "count": { "min": 1, "max": 2 } } ] }, { "type": "minecraft:item", "name": "minecraft:writable_book", "weight": 10, "functions": [ { "function": "set_count", "count": { "min": 1, "max": 1 } } ] }, { "type": "minecraft:item", "name": "minecraft:paper", "weight": 15, "functions": [ { "function": "set_count", "count": { "min": 2, "max": 5 } } ] }, { "type": "minecraft:item", "name": "minecraft:ink_sac", "weight": 8, "functions": [ { "function": "set_count", "count": { "min": 1, "max": 2 } } ] }, { "type": "minecraft:item", "name": "minecraft:name_tag", "weight": 3, "functions": [ { "function": "set_count", "count": { "min": 1, "max": 1 } } ] } ] } ] }
🔹 This loot table randomly generates books, paper, and rare items inside the block. 🔹 weight controls item probability. 🔹 rolls defines how many items are selected per interaction.
⏱ Loot Respawn Cooldown
Loot respawn is controlled by a dedicated JSON file.
Each block can have its own cooldown time (in seconds) before the loot can regenerate.
🧾 Example Cooldown File
{ "mcwfurnitures:acacia_bookshelf": 180, "mcwfurnitures:acacia_drawer": 120, "minecraft:barrel": 90 }
180 = loot respawns after 3 minutes 120 = loot respawns after 2 minutes 90 = loot respawns after 1.5 minutes
This system prevents infinite farming and allows balanced, immersive gameplay.
🎯 Use Cases 🧟 Apocalypse / zombie survival servers 🏹 RPG and adventure maps 🏠 Furniture mods with functional storage loot 🌍 Custom survival experiences 🛠 Modpacks with controlled loot economy 🧠 Design Philosophy
Powerful customization with zero coding.
LootTable Manager focuses on flexibility, simplicity, and compatibility, making it easy to integrate into any modded Minecraft environment.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:zrEchOsp:bTzH6MOL"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:zrEchOsp:bTzH6MOL"
}
