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Details
1.0
Compatibility
Changes
LootRush Plugin
Control the item rush minigame from the server.
Requires the LootRush mod installed on the client.
Commands
/lootrush start [player|@a] [time]
Start a LootRush round for one player or everyone.
/lootrush stop
Stop the current round.
/lootrush status
Show the current game status.
/lootrush config show
Show the current plugin configuration.
/lootrush config time <10s|1m|300>
Set the default round duration.
/lootrush config nether <true|false>
Allow or disable Nether items.
/lootrush config end <true|false>
Allow or disable End items.
Examples
/lootrush start @a 1m
/lootrush start Steve 30s
/lootrush stop
Notes
Players need the LootRush client mod to see the roulette, HUD and animations.
Server admins can control the minigame using /lootrush or keybinds.
Created and maintained by @SunnyAIM_
© All Rights Reserved.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:SLykfkZK:WZngX7sT"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:SLykfkZK:WZngX7sT"
}

