All versions
1.10.2
Beta
LOTR: Renewed Extended Beta 1.10.22 weeks ago 338
Uploaded by
Compatibility
Minecraft: Java Edition
1.16.5
Platform
Forge
Supported environments
Client and server
Changes
(Beta 1.10.2) (Isengard Release Cycle: Isnegard Camps)
- Banner Protection
- Fixed allied entities not being able to spawn in banner protection
- Fixed allied structure entities not being able to spawn in banner protection
- Fixed bandits not being able to spawn outside banner protection if player is inside banner protection
- Fixed being able to break banners with the everything permission by breaking bottom metal block or top banner block without the banner edit permission
- Fixed enemy traders being able to respawn in banner protection
- Fixed enemy wandering traders being able to spawn in banner protection
- Fixed hired units not spawning if hired under opposing banner protection
- Fixed invasions spawning inside banner protection if player is outside banner protection
- Blocks
- Added Orc Plating Walls
- Added Rusted Orc Plating Walls
- Added unsmelting functionality to Crucibles
- Made moss carpets placeable on rotten wood and cauldrons
- Config
- Added a server config setting to disable Orthanc structure
- Fixed longer gate length not being enabled by default
- Entities
- Fixed NPC ridden wargs not having saddles
- Fixed NPC ridden wargs not moving
- Fixed NPCs and unsaddled players affecting Warg wandering movements
- Fixed NPCs floating above the saddle when riding wargs
- Fixed Tolkien being able to spawn on trees
- Fixed Uruk Captain not hiding shield when out of combat
- Fixed bandits being able to spawn on trees
- Fixed enemy wandering traders being able to spawn for players
- Fixed invasion reinforcements being able to spawn on trees
- Fixed raising shield in warg combat disabling the shield with alignment invalid message
- Fixed wandering traders spawning on trees and in water
- Features
- Added invasions for factions: Dunland, Durin's Folk and Umbar
- Fixed invasions of allied factions spawning (only enemy factions will spawn now)
- Fixed invasions spawning below y=62 not spawning reinforcements
- Hired Units
- Captain hiring lists are now datapack driven
- Items
- Added Arnor Shield
- Added Dunlanding Shield
- Added Tome of the Artisan
- Added Tome of the Warrior
- Added poisoning support for Extended’s Daggers
- Ported Bronze Crossbow
- Ported Item Crossbow
- Ported Mithril Crossbow
- Ported Uruk Crossbow
- Ported ability for cauldrons to remove poison from daggers
- Ported poisoned Angmar/Bone/Dol Guldur/Gundabad Uruk/Taurethrim Daggers
- Ported poisoned Barrow Blades
- Localization
- Added Isengard speechbanks
- Fixed some saplings using sappling
- Loot-tables
- Added Armorstand loot-table support
- Standardized item damage values in all loot-tables
- Misc
- Added crucible recipes for metal based blocks, not just damageable items
- Fixed Blue Mountains Mattocks not being craftable
- Fixed Extended's bows being repairable with string instead of only bowstring
- Fixed Mithril Mattock recipe using throwing axe recipe
- Modifiers
- Added 4 new crossbow draw speed modifiers (Heavy, Light, Brisk, Breakneck)
- Added Reforge Tomes that force either combat or tool based reforges
- Fixed axes not getting banes
- Fixed gem coloring taking too many items
- Fixed ranged, efficiently and looting modifiers having flipped weights
- Fixed reforging not counting the repair cost to fix broken items
- Fixed smithing table and grindstone only working in ME
- Removed the ability to earn banes on bows and crossbows
- Servers
- Fixed message for when entering and exiting combat while combatlogging is enabled
- Fixed mod tracker getting upset when kicking players for mods
- Fixed server logging not including timestamps
- Structures
- Added/Ported Isengard Orc Camps (4 variants including caverns)
- Fixed underground pieces from triggering aboveground terrain modifications
- Textures
- Added active animated texture and particles for Crucibles
- Fixed Numenorean lantern display properties (held, floating, item frame)
- Trading
- Added horns trades to 11 traders
- Added slime and bamboo trades to Oddment Collectors
- Trader respawners now turn red when respawning is suppressed by banner protection
- WorldGen
- Added Rabbits to middle earth
- Added waste boulders to isengard
- Stopped meteorites spawning in rivers
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:wZ92Khcg:6icdBdt3"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:wZ92Khcg:6icdBdt3"
}

