Compatibility
Minecraft: Java Edition
1.16.5
Platforms
Supported environments
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Licensed ARR
Published last year
Updated 3 weeks ago
Changelog
(Beta 1.7.4) (Fifth update in the Bree-Land release cycle)
- Blocks
- Added Grass Voids (an internal block to block grass from spawning in buildings on generation)
- Allowed moss carpets to be placed on leaves and hedges
- Allowed plants to be placed and grow on full slab faces (except bottom)
- Berry Bushes now grow into Berry Hedges over a long period of time
- Fixed Renewed wool slabs and stairs not being flammable and not burning
- Fixed berry hedge blocks not having a shadow
- Fixed plants not growing on mud, mud grass or remains ore
- Made berry bushes slow players a tiny bit
- Config
- Added a server setting to enable aggressive captains (unlike current legacy mechanics where they don’t attack unless provoked)
- Added a server setting to enable aggressive traders(unlike current legacy mechanics where they don’t attack unless provoked)
- Entities
- Fixed NPC interaction disabling shield blocking (fixes close combat shield PvE)
- Fixed Mordor and Uruk archers fighting melee with bows
- Features
- Fixed Slab/Stair chairs not working in Singleplayer
- Hired Units
- Fixed a bug in which hired units only fast travelled with players when they were set to stationary
- Fixed hired units not re-equipping base armor
- Items
- Added Bucket of Cheese Curds (right click to separate into two items)
- Fixed cheese curds eating buckets to craft (recipe now gives bucket of cheese curds)
- Fixed the Ranger Captain egg so the colors match Legacy
- Localization
- Fixed several lang mistakes
- Fixed the config command not being localized
- Misc
- Added 1 new secret advancement in Extended (2 currently)
- Added 4 new advancements in Extended (23 currently)
- Added a recipe to convert Barren Dirt to Dirt
- Fixed hired unit dataGen not working for other mods
- Fixed npc marriage data not saving properly
- Removed the duplicated Barrow Downs advancements
- Structures
- Added a DataPack compatible structure sign randomizer system.
- Added all new sign text lists for bree villages and hamlets, houses and professional buildings, as well as in hobbit houses and taverns
- Fixed hamlets spawning with up to 5 potter buildings (capped at 1 now)
- Fixed missing loot-tables and spawners in Bree Village stalls and tavern
- Updated Bree Village Butcher and Stonemason shops so they aren't confused for a house
- Updated all Bree structures to remove grass spawning inside buildings
- Textures/Models
- Fixed fur carpet block frill culling
- Trading
- Added different trader trade refusal messages
- Added legacy trader lockout and refresh logic after trading many items
- Finished entire trade system datapack compatible backend re-write
- Fixed traders not handling shift-click buying (no more having to buy one item at a time)
- Trader menu buttons are now greyed out if player is missing alignment
- WorldGen
- Fixed bonemeal spawning Athelas in the Barrow Downs