Tags
Creators
Details
All versions
1.10.1
Beta
LOTR: Renewed Extended Beta 1.10.15 months ago 648
Uploaded by
Compatibility
Minecraft: Java Edition
1.16.5
Platform
Forge
Supported environments
Client and server
Changes
(Beta 1.10.1) (Isengard Release Cycle: Bug Patch)
- Blocks
- Fixed breaking generated stone chests outside the barrow downs causing wights to spawn
- Fixed large handheld items rendering tiny on weapon racks (bows, spears, long swords, staffs, and some axes)
- Entities
- Fixed Uruk Berserkers not wearing helmets
- Fixed Ducks missing a texture when spawned from egg
- Compatibility
- Fixed worldedit //paste command causing crashes
- Features
- Fixed Invasion bossbars failing to disappear in numerous cases
- Fixed Invasions spawning glitched/ghost Orcs riding wargs causing NPCs to attack thin air
- Hired Units
- Fixed blue dwarven axe thrower units using the wrong axe when re-equipped
- Fixed Isengard units wearing bone helmets in the chestplate slot
- Items
- Fixed barren dirt not spawning when salting the ground
- Loot-Tables
- Added melon seeds to several chest loot-tables
- Added several missing loot-tables to Orthanc’s chests
- Added loot-tables to Orthanc’s bookshelves
- Misc
- Added 1 new advancements in Extended (51 currently)
- Added 1 advancements from Legacy (54.7% currently ported)
- Fixed all mossy renewed bricks not being craftable with moss
- Fixed Dunland hiring advancement
- Fixed duplicate boar armors in JEI
- Fixed non-alcoholic drink advancements not triggering
- Moved coral block recipe into coral recipebook group
- Modifiers
- Fixed item repair logic on anvil being broken
- Fixed invalid modifier upgrades being allowed on anvils
- Fixed material items being renamed on anvils in addition to the output item
- Fixed melee speed and reach modifiers applying incorrect stats
- Structures
- Fixed several Lindon Hall and Castle issues
- Nerfed some op easter egg loot in Orthanc
- Textures
- Reworked the Glamdring texture to be more polished
- Trading
- Added warg fur helmets and armor to orc trader pools
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:wZ92Khcg:LUwCSYAv"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:wZ92Khcg:LUwCSYAv"
}

