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Details
All versions
1.9.0
Beta
LOTR: Renewed Extended Beta 1.9.011 months ago 273
Uploaded by
Compatibility
Minecraft: Java Edition
1.16.5
Platform
Forge
Supported environments
Client and server
Changes
(Beta 1.9.0) (High Elves release cycle, Rivendell)
- Biomes
- Added Rivendell Cliffs (a more sharp version of the Rivendell Hills biome)
- Added Rivendell River (a Rivendell specific river biome for water colors and such)
- Added Rivendell Valley (a more level version of the Rivendell biome)
- Removed lava falls from Rivendell Hills
- Tweaked the regular Rivendell biome to be a tiny bit more hilly
- Blocks
- Added Chimney Pots
- Added High Elven Chain
- Added High Elven Lanterns
- Added Placed Books (Book, Red Book, and Book of true silver can be placed)
- Added the Shards of Narsil
- Added the ability for bars to connect to branches
- Finally fixed some fur type blocks not mining faster with shears
- Fixed a crash when placing bars next to a vertical slab
- Fixed empty placed glass bottles not being pickable
- Gem ores now require iron tier or above tools to mine
- Placed books can be stacked up to three in any random book order
- Ported Angmar, Dale, Dol Amroth, Dol Guldur, Dowinion, Dunland, Gondor, Isenguard, Lindon, Lothlorien, Mordor, Rivendell, Rohan, and Woodland Realm banners
- Ported High Elven Beds
- Ported Waste Blocks
- Renamed Morgul Lantern to Morgul Brazier
- Config
- Added a server config setting to allow bars to connect to branches
- Added a server config setting to allow bars to connect to half sides of vertical slabs
- Added a server config setting to enable/disable XP orbs/bar in Middle Earth
- Added a server config setting to enable/disable enchanting in Middle Earth
- Added a server config setting to enable/disable feast mode
- Added a server config setting to enable/disable modifiers in Middle Earth
- Added several server config settings for better basic overworld/middle earth spawn protection for servers
- Entities
- Added Elrond
- Added Imladris Guards
- Added Rivendell Weavers
- Disallowed bandits from stealing from the armor slots or the player’s held item
- Ducks lay eggs about half as often now
- Fixed domesticated ducks textures sometimes being completely black
- Ported Bandits
- Ported Rivendell Captains
- Ported Rivendell Smiths
- Reduced the run speed of wild ducks so it is possible to catch them now
- Features
- Added a modifier system (Middle Earth friendly alternative for enchanting) (based on legacy)
- Implemented a “Feast Mode” (eat whenever like in legacy)
- Ported Bandit encounters (chance based upon biome)
- GUI
- Added ability to hide the XP bar in Middle Earth
- Fixed a crash in the banner gui when pressing “add player”
- Fixed MC-167448 bug in minecraft (advancement tooltips being hidden by the category background texture on the bottom and left side)
- Hired Units
- Added 2 more hired units (Rivendell Elves and Warriors)
- Fixed Blue Mountains Axe Throwers wearing Dwarven armor instead of Blue Dwarven armor
- Potentially fixed an attack goal crash
- Items
- Added 14 new Pattern Banner Items and textures (Angmar, Dale, Dol Amroth, Dol Guldur, Dowinion, Dunland, Gondor, Isenguard, Lindon, Lothlorien, Mordor, Rivendell, Rohan, and Woodland Realm)
- Added Imladris Guard Boots
- Added Imladris Guard Chestplate
- Added Imladris Guard Helmet
- Added Imladris Guard Leggings
- Added Imladris Guard Shield
- Added a Rivendell Shield
- Added tapestries (currently only one: The Last Alliance)
- Fixed Extended’s Bows sometimes shooting arrows with zero velocity
- Fixed duck eggs being present in the vanilla foods tab
- Ported Anduril
- Ported Modifier scrolls
- Ported Rivendell Bow
- Localization
- Added Russian (ru_ru) speechbank translations
- Added Spanish (es_es) translation
- Fixed Tolkien having two names (a localizable and hardcoded one)
- Fixed some BM speechbanks not saying the player name
- Simplified the localization for banes
- Updated Chinese (zh_tw) translation
- Loot Tables
- Added Modifier scrolls to chests loot tables
- Misc
- Added 11 new advancements in Extended (39 currently)
- Added 7 advancements from Legacy (52.2% currently ported)
- Faction tables can now be used to all leather armors (like pouches)
- Faction tables can now be used to dye leather hats (like pouches)
- Fixed millstone result slot crashing clients
- Fixed mossy blocks not being craftable with willow vines
- Fixed mossy stone bricks not craftable with extended greens
- Fixed picked spawners items not showing type when placed
- Fixed poison bottles crashing some servers
- Fixed renewed sending playerData for logged-out players for unstable server connections that would cause lag
- Fixed the barren dirt recipe only resulting in one block
- Hobbit pancakes now craft two pancakes when using duck eggs
- Hobbit pancakes recipe now supports duck eggs
- Made crucibles craftable (but still don’t have unsmeltary functionality)
- Modifiers
- Added 2 new fishing luck modifiers (Alluring, Tantalized)
- Added 3 new armor toughness modifiers (Tough, Thick, Unwavering)
- Added 3 new blast protection modifiers (Layered, Reinforced, Fortified)
- Added 3 new fishing speed modifiers (Fluked, Gifted, Prosperous)
- Added 3 new underwater breath/strength modifiers (Shut, Latched, Sealed)
- Added 3 new underwater speed modifiers (Webbed, Finned, Ulmoqint)
- Anvils can now color item names with gemstones
- Anvils can now engrave the user’s name on item
- Anvils can now reforge items to re-roll the present modifiers
- Anvils now accept materials instead of xp as payment in Middle Earth
- Anvils now accept scrolls instead of books in Middle Earth
- Fixed killing witches giving Wightbane
- Grindstones can now be used to remove all modifiers from an item
- Items found in chests, weapon racks and fishing have a chance to have random modifiers applied
- Modifiers now apply to newly crafted items
- Modifiers now retroactively apply to existing items a player picks up
- Modifiers now retroactively apply to existing player/unit held/equipped items
- Moved Basic Protection modifiers to armor points (like in legacy)
- Renamed legacy “Tough” to “Steadfast” (+2 protection)
- Reset some banes on items as they could easily be gotten sometimes
- Smithing tables can now be used to mint coins with silver and chisels
- Smithing tables can now color item names with gemstones
- Sounds
- Fixed duck footsteps subtitle being broken
- Structures
- Added Rivendell Captain Tower
- Added Rivendell Weaver House
- Fixed Gundabad camps not generating sleeping tents
- Ported Rivendell Houses
- Ported Rivendell Smithy
- Remove windmills from spawning in the shire woodlands biome
- Textures
- Added a custom skin and cape for Elrond
- Added different scroll textures depending on the contained modifier tier
- All-new High Elven Bed texture
- Changed how banner textures are stored
- Fixed wood slabs using log model instead of wood model
- Re-mastered the legacy hobbit gate textures (Redone Renewed pack)
- Re-worked scorched stone and brick textures
- Re-worked the Bree shield back texture
- Re-worked the Dunedain shield front texture
- Re-worked the Dwarven Bed texture
- Re-worked the Ranger of the North armor textures (Redone Renewed pack)
- Re-worked the Rivendell armor textures (Redone Renewed pack)
- Re-worked the banner model
- Reworked all banner item textures
- Reworked the Dunedain Ranger’s cape texture
- Tweaked Extended’s Rivendell armor item textures (Redone Renewed pack)
- Tweaked Extended’s hobbit textures (Redone Renewed pack)
- Trading
- Added the ability to have non-persistent trades
- All wandering traders chat messages colors the npc’s name based on their faction
- Bree Merchants and Smiths now have a low chance to sell a single low tier scroll
- Fixed traders only selling Ale instead of other drinks since maybe 1.7.3?
- Rivendell, Blue Mountains, and Galadhrim Traders now have a low chance to sell a single high-tier scroll
- WorldGen
- Moved the Fords of Bruinen waypoint a bit south so that a bridge wouldn’t spawn half out into the river
- Moved the Rivendell waypoint slightly more north to reduce the chance it spawns in the river
- Re-worked the Rivendell biome map layout
- Tweaked the road layout in Rivendell
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:wZ92Khcg:T5o0JBRH"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:wZ92Khcg:T5o0JBRH"
}

