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Details
Licensed ARR
Published 2 years ago
Updated 2 days ago
All versions
1.10.3
Beta
LOTR: Renewed Extended Beta 1.10.32 days ago 74
Uploaded by
Compatibility
Minecraft: Java Edition
1.16.5
Platform
Forge
Supported environments
Client and server
Changes
(Beta 1.10.3) (Isengard Release Cycle: Dunland and Uruk Destruction)
- Banner Protection
- Banner self-protection can now be disabled
- Fixed banner protection allowing conflicting banner overlaps
- Fixed banner protection not requiring alignment
- Fixed two-block-tall block desync issues with banner protection
- Biomes
- Ported Fangorn Wasteland
- Ported Uruk Highlands
- Blocks
- Added Blackberry Pie, Blueberry Pie, Cranberry Pie, Elderberry Pie, Raspberry Pie, Sweet Berry Pie, and Wildberry Pie
- Berry bushes now harvest with the same logic as sweet berry bushes
- Commands
- Added player targeting to the
/lotrExtendedTriggercommand
- Added player targeting to the
- Config
- Added a server config setting
removeExtendedModifiersto auto-remove extended modifiers - Added a server config setting
removeVanillaEnchantingto auto-remove vanilla enchants - Fixed
enableExtendedModifiersnot being enforced when disabled
- Added a server config setting
- Effects
- Fixed Deadly Poison not having a localized name
- Fixed Deadly Poison not having a Icon
- Entities
- Added Dunlending Farmers
- Added Dunlending Gatherers (farmhands)
- Added Dunlending Smith
- Added debug path navigation rendering (backport)
- Fixed Isengard Snagas missing fur armor
- Fixed Uruk traders not removing shields when out of combat
- Ported Bree farmhands
- Ported Craban (wip)
- Ported Dunlending Bartender
- Ported Dunlending Axe Throwers
- Ported Dunlending Berserkers
- Ported Hobbit Farmhands
- Features
- Disabled spectator players from sitting on slab/stair chairs
- Ported Farmhands
- GUIs
- Added an all-new Farmhand GUI
- Added banner placed by player name info on banner screen
- Added information tooltips to locked/restricted trades in captain GUI
- Allowed shift-clicking axes into units melee slot
- Cleaned up the Hired Unit Equipment screen
- Fixed trader gui shift-stack moving desyncs
- Hired Units
- Ported Farmhand Units
- Added Imladris Guard unit type
- Added Hobbit, Bree, and Dunland farmhand unit types
- Added Farmhand support for Legacy crops + Sugar Cane & Berry Bushes
- Farmhands now need access to a composter
- Farmhands now need access to a crafting table for stem type crops
- Hired Farmhands have a ‘Farming Level` that affects farming efficiency
- Items
- Added Dwarven Shield
- Added Tome of the Smith
- Fixed Poison Bottles not actually killing players when drunk
- Fixed Red Books being placeable inside waypoints
- Increased the poison chance when eating wildberries
- Ported poisoned Arnor, Blue Dwarven, Bronze, Dale, Dol Amroth, Dorwinion, Dwarven, Galadhrim, Gondor, Harad, Iron, Lindon, Mithril, Mordor, Rivendell, Rohan, Stone, Umbar, Uruk, Wood-Elven, and Wooden Daggers
- Localization
- Added localization support for the
/lotrExtendedTriggercommand - Added an initial German translation (
de_de) - Updated Chinese (Mainland) (
zh_cn) translation
- Added localization support for the
- Misc
- Added
4new advancements in Extended (55 currently) - Added
7advancements from Legacy (55.6% currently ported) - Added pledge trigger support for advancements
- Fixed Renewed death message types not having player caused death messages localized
- Fixed numerous minor bugs
- Added
- Modifiers
- Carrot/Fungus on a Stick item can be repaired with carrots/fungus
- Fixed Wightbane not being earnable through kills
- Fixed modifiers not respecting config settings
- Speechbanks
- Added
#s/#selfvariable replacements for entity names - Added
#b/#biomevariable replacements for biome names - Added a
coveredspeechbank condition (similar toundergroundbut always works when covered, vsundergroundwhich return true when under sea level, but may be exposed to sky) - Hooked up the
can_tradeNPC speechbank condition
- Added
- Structures
- Added Dunland Villages (containing houses, smiths, farmers, and taverns)
- Buffed Isengard structure armor stand armor quantity
- Fixed Isengard camps spawning inside Orthanc
- Ported Dunland Hillforts
- Ported Iron Hills Mines
- Structure now use a triangular separation algorithm instead of a linear separation algorithm for better randomness
- Tweaked Eriador structure separation to be more random
- Trading
- Fixed coin sound not playing for trade types
- Fixed trader respawners respawning traders to fast since 1.10.2
- Removed interaction lock from traders when utilizing coin-converting
- WorldGen
- Fixed rabbits spawning out of control
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:wZ92Khcg:dxh3Ghc4"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:wZ92Khcg:dxh3Ghc4"
}

