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Creators
Details
All versions
1.7.1
Beta
LOTR: Renewed Extended Beta 1.7.12 years ago 263
Uploaded by
Compatibility
Minecraft: Java Edition
1.16.5
Platform
Forge
Supported environments
Client and server
Changes
(Beta 1.7.1) (Second update in the Bree-Land release cycle)
- Blocks
- Added Crossed Wattle and Daub
- Added Large Flower Pots (every vanilla/renewed/extended pot placeable plant compatible)
- Added Mordor Moss Vines
- Fixed packed/bundled/carpet fur not being shearable
- Made Fur carpets/slabs/stairs/walls flammable
- Made Moss Carpets only place on solid blocks (no floating moss now)
- Entities
- Added Bree Guard Hired Unit
- Added Breeland Potter
- Fixed Barrow Wights getting stuck in cobwebs
- Fixed Trader respawners spawning NPCs without giving them items they normally hold
- Made Barrow Wights have a 1.9 block tall collision box, but a 2.4 block tall hitbox
- Ported Bree-Land Sheriff
- Ported Breeland Farmer
- Commands
- Fixed the confusing layout of the /fellowship command
- Config
- Added a server config global NPC spawn dampening option, defaults to renewed spawn rates (configurable via the lotrExtendedConfig command)
- Added a server config option to adjust the one-time wight spawn chance
- Added a server config option to disable stair/slab sitting
- Added a server config option to disable stair/slab sitting in protected areas
- Added a server config option to disable stair/slab swapping
- Features
- Added a chanced one-time forced wight spawn mechanic (kinda like legacy)
- Added ability for players to sit on stairs and slabs
- Added initial Hired Units implementation from LOTR:Companions (almost 1.5 years in works)
- Added proper light/extinguish ,mechanics for torches (Rclick water drink or bottle to extinguish, Rclick with match or flintNSteel to light)
- Disabled stone chest GUI opening if a wight spawned
- Fixed fellowship members not being able to leave the fellowship (only owners could remove people)
- Fixed fellowships not appearing in the fellowships list for the members
- GUI
- Added Hired Unit Gui
- Added Unit Hiring Gui
- Items
- Added Chisels to the list of weapon rack displayable items
- Localization
- Fixed Fellowship command not being fully localized
- Loot Tables
- Added Loot Tables for Cups,Mugs, Goblets, and Ale Horns (drinks will be randomized in structure vessels going forward)
- Added Loot Tables for Plates (food will be randomized in structure plates going forward)
- Added Loot Tables for Weapon Racks (weapons will be randomized in structure weapon racks going forward)
- Added Stoneware Plates, Hobbit Pancakes, and Hobbit Crafting Tables to Hobbit bartender potential sells
- Added duck eggs/meat and plums to shire and ranger loot-tables
- Fixed Butter and Hobbit Pancakes being missing from their respective chest loot-tables
- Fixed a bug not letting Weapon Racks store a loot-table
- Fixed the damage for all equipment, weapons, and tools being inverted
- Misc
- Added 2 advancements from Legacy (33.1% currently)
- Changed save format of extended data file
- Fixed 1.7.0 making it impossible to left-click extinguish fire
- Fixed Orc Trapdoor and Orc Plating recipes conflicting
- Fixed boat crafting recipes giving four boats
- Fixed trading with Rivendell wanderer giving Hobbit farmer achievement
- Mossy Cobblestone can now be crafted using moss blocks and carpets
- Sounds
- Added use sound for Conquest Tables
- Structures
- Added Hamlets to Breeland
- Fixed Entity Spawners in structures bypassing safe spawning checks and raining down entities onto the ground (ranger watchtowers)
- Fixed a Gundabad Camp chest not having a loot-table
- Updated Barrow Downs structures with weapon rack loot-tables
- Updated Gundabad structures with weapon rack, plate and vessel loot-tables
- Updated Ranger structures with plate and vessel loot-tables
- Updated Shire structures with plate and vessel loot-tables
- Textures
- Added a dedicated item texture for Large Pots and Large Flower Pots
- Added new Arnor helmet model
- Added new textures for Arnor armor (worn and items)
- Fixed Goofy breaking particles for the Reed Basket
- Removed very outdated legacy texture pack
- Updated Wildberry item and block textures
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:wZ92Khcg:rltVTvCr"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:wZ92Khcg:rltVTvCr"
}

