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Details
Licensed MIT
Published 6 months ago
Updated 5 months ago
All versions
1.1.0
Release
Low Durability Warning 1.1.05 months ago 1,041
Compatibility
Minecraft: Java Edition
1.21.11
Platform
Fabric
Supported environments
Client-side
Required content
Changes
Changelog
[1.1.0] - 2026-03-02
Performance Optimization
- Fixed: Configuration file was being read from disk on every game tick (20 times/second), causing high CPU usage. Config is now loaded once at startup and reloaded only when saved from the settings screen
- Improved: Alert cooldown now triggers an early return, skipping all item checks while active
- Improved: Duplicate sound scheduling logic removed — sounds are now only scheduled once per alert
- Fixed: Items that are repaired mid-game now correctly reset their damage tracking
- Fixed: Potential crash when a scheduled sound fires after the player has left the world
- Technical: Exposed
reloadConfig()method for explicit config refresh after saving via ModMenu
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:5LQ87ztd:NJrCAdly"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:5LQ87ztd:NJrCAdly"
}



