All versions
1.1.0
Release
Lucky Enchants 1.1.09 months ago 238
Compatibility
Minecraft: Java Edition
1.21.x
Platform
Fabric
Supported environments
Server-side
Singleplayer
Changes
Lucky Enchant V1.1.0
New Features:
- Added enchantment rarity tiers: Common, Rare, Epic, Legendary, and Cursed.
- Enchantments are now selected based on tier weights, making rare rolls feel impactful.
- Introduced a dedicated Cursed tier with a very low default chance.
- Enchantment levels remain fully random and configurable.
Configuration Improvements:
- Added a comprehensive config file for full control.
Configure:
- Enchant chance per block break.
- Minimum and maximum enchantment levels.
- Maximum enchantments per item.
- Tier weights (including cursed rarity).
- Enchantments can be manually assigned to tiers via config.
- Setting "cursedWeight = 0" fully disables curses.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:EPyQJlDK:QeihKTmN"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:EPyQJlDK:QeihKTmN"
}

