
Luminous Dust
ArchivedLuminous Dust is a lightweight client-side mod that adds floating dust with interactive physics to your world. It is a fork of the Light Dust mod by Swiss8191.
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Tags
Creators
Details
0.2.2-beta
Compatibility
Required content
Changes
Physics Optimization & Interaction Update
Micro-optimization (Fast Vector Math): Completely removed heavy Math.sqrt() operations from the particle physics loop. Vector math is now highly optimized, significantly reducing CPU overhead and improving 1% Low FPS when thousands of particles are active.
Vertical Movement Fix: Particles now properly react to player jumping, falling, and vertical momentum by correctly handling the Y coordinate and pVel.y delta.
Smoother Turbulence: Improved the wake effect when walking or running through dust. Replaced strict clamping logic with a smooth distance-fading formula without any performance loss.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:CJpoCIit:tQ7xtAvH"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:CJpoCIit:tQ7xtAvH"
}

