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1.2.7
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LUMINOUS MONSTERS V1.2.7 Changelog
NEW FEATURES:
-Added a CONFIG FILE with 17 new variables, 1 for each monster added, giving the player the ability to independently
enable/disable them, and one for disabling all the mobs at once!
-Added the Cherry Zombie, a new zombie type found in the Cherry Grove
-Added the Cherry Skeleton, a new skeleton type found in the Cherry Grove
BUG FIXES:
-Fixed an issue that caused the monsters to spawn twice as much when loaded alongside the LUMINOUS mod
RETEXTURES / MODEL CHANGES:
-Changed the ID and name of the "Savannah" zombie/skeleton so that "Savanna" is spelt correctly
TECHNICAL CHANGES:
-Reduced the spawn weight of the Crimson Walker from 7 > 4
-Added all skeletons to the Minecraft:skeletons entities tag
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:TzC3nDsQ:L0M0Q3Lz"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:TzC3nDsQ:L0M0Q3Lz"
}


