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Minecraft: Java Edition
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Changelog
LUMINOUS:NETHER V1.2.6 Changelog
NEW FEATURES:
-Added the Warped Spewer, the rare variant of the Mushlin Spewer!
-Added the Basalt Executioner, the rare variant of the Piglin Executioner!
-Added the Soul Furnace, the rare variant of the Furnace!
-Added soul embers, minions of the soul furnace!
-Added 3 new trophies respectively for each of the 3 new beasts!
-Added a new Damage type - Hemorrhage, exclusive to damage taken when you have the hemorrhage potion effect
-Added new death messages for hemorrhaging players
-Added Five configuration variables, "Mending Blacklist Item 1-5", which lets players specify FIVE items which will not be healed by the Auto mending effect of the mending ritual. ANY LIST ENTRY MUST BE IN QUOTATIONS AND IN STANDARD REGISTRY NAME FORM (EX: "minecraft:diamond" or "luminous_nether:fungirrack_bricks"), I plan on adding more in the future, or making the list unlimited, but for now, it's only 5
-Added the ability for Golden Mushrooms to be bonemealed into large golden mushrooms
-Luminous:Nether is now compatible with Luminous:Beasts, meaning the legendary beasts in this mod will not spawn when Luminous:Beasts is installed!
BUG FIXES:
- Fixed an issue which caused the "auto mending" effect to not heal any item in the first slot of the players inventory
TECHNICAL CHANGES:
-Disabled the ability for Gilded Cultists to spawn (Thanks again for 100k!)
-Removed the Gilded Cultist from the creative inventory
-Removed the Gilded Cultist trophy from the creative inventory
-Removed the Gilded Bundle from the creative inventory
-Renamed the "poisonous golden mushroom" to "golden mushroom"
-Removed the ability for golden mushrooms to apply infection to players who walk on them"
-Increased the height of the hitbox for the golden mushroom
-The Auto mending procedure no longer checks weapon type, only if the item in question is damaged
-Slightly tweaked the AI of the ember, moving its "attach enemy of type" line higher in priority
-Walking on any of the 3 Cauldron types now lights the player on fire
MUSHLIN SPEWER CHANGES -Increased the damage of the Mushlin Spewer projectile from 1 > 8 -Increased the walking speed of the Mushlin Spewer from 0.22 > 0.24 -Base stats of the Mushlin Spewer +50% (Health from 160 > 240) (Damage from 10 > 15) -Decreased the spawn weight of the Mushlin Spewer (from 5 > 4)
PIGLIN EXECUTIONER CHANGES -Increased the walking speed of the Piglin Executioner from 0.23 > 0.24 -Base stats of the Piglin Executioner +50% (Health from 150 > 225) (Damage from 12 > 18)
FURNACE CHANGES -Base stats of the Furnace +50% (Health from 200 > 300) (Damage from 12 > 18) -Decreased incoming damage dealt by the furnace if the player is blocking with a shield (from 12 > 6)
-Changed the License type to "ALL RIGHTS RESERVED" I initially intended for the mod to be open source, but seeing as this mod is made with the MCreator program, I see no need for the code to be visible to users/allow them to redistribute the mod, so FOR NOW, at least, I have changed the license type
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ReleaseVersion number
1.2.6Loaders
Game versions
1.20.4Downloads
32Publication date
March 16, 2025 at 4:09 AMPublisher

RipleysMods
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