1.2.3
Compatibility
Required content
Changes
LUMINOUS NETHER V1.2.3 Changelog
NEW FEATURES:
-None this time, Stay tuned!
BUG FIXES:
-FIXED THE MOD CONFLICTION WITH CITADEL AND ICE AND FIRE - after months, The incompatibility with citadel SHOULD finally be fixed! - Please only use the latest few versions of this mod with Citadel version 2.6.1, and the issue should not persist! -Fixed a bug where ancient debris would not spawn in the modded biomes -Fixed a bug where rain could pass through all custom stairs and slabs
RETEXTURES / MODEL CHANGES:
-Slowed the Aggression Animation of the Cultist Archer, making the body and legs sway less
TECHNICAL CHANGES:
-Updated the attack range of the cultist archer from 1(oops) to 10, so that it functions like a normal ranged mob, strafing side to side
KNOWN/UNFIXED BUGS:
-MOD CONFLICTION WITH LUNAR NETHER -MOD CONFLICTION WITH TERRESTRIA -CONFLICTIONS WHEN USE SYNITRA CONNECTOR
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:2CL6BDdJ:fO6dNQO4"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:2CL6BDdJ:fO6dNQO4"
}

