3.1.1
Compatibility
Changes
What's new
Editable config file: Allows power users to manually edit HUD coordinates, scale, and hex colors directly in the configuration file with built-in auto-repair for invalid values.
Position reset button: Instantly restores all HUD elements to their default positions and stacking layout with a single click.
Improvement
Freeform stack ordering: HUD elements can now be arranged in any vertical sequence the user prefers.
Bug fixes
FPS HUD alignment: Fixed an issue where changing FPS digit lengths shifted the module out of alignment.
Mouse module snapping: Fixed docking logic so the separate mouse HUD connects properly with other HUD elements.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:cJ6JMWV6:ea0aGv9M"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:cJ6JMWV6:ea0aGv9M"
}

