1.0
Compatibility
Changes
Features:
-
Advanced terrain generation with realistic mountains, valleys, and plains
-
Smart chunk preloading system for smoother world generation
-
Diverse biome-specific forest generation with multiple tree variants:
- Massive ancient oaks
- Weeping willows
- Custom birch forests
- Tropical palm trees
- Dense jungle trees
- Savanna acacias
-
Enhanced vegetation system with dynamic grass and flower distribution
-
Unique structures:
- Ancient temples with enchanting altars
- Mysterious stone circles
- Abandoned villages with ruined houses
- Magical wizard towers
- Hidden underground shrines
-
Natural terrain features:
- Realistic river systems with vegetation
- Fallen logs and boulders
- Mushroom circles
- Floating islands
- Natural geysers
- Custom cave systems
-
Improved ore generation and distribution
-
Enhanced terrain detailing with custom erosion and weathering effects
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ayMH1ypG:Gzx5zeM8"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ayMH1ypG:Gzx5zeM8"
}

