1.0+mod
Compatibility
Changes
Added 3 unique craftable maces: The Mace, Titans Fist, and Galebreaker.
Each mace has a unique recipe requiring a different rare material as the base ingredient.
Server-wide title broadcast when any mace is forged.
Counter persists through server restarts via scoreboard.
Admin commands to check status, reset counters, and force-give any mace.
Materials are refunded if a player attempts to craft an already-forged mace.
Vanilla mace recipe disabled — maces are only obtainable through the 3 custom recipes.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:6w6GNBi0:2dyXmD8C"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:6w6GNBi0:2dyXmD8C"
}

