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1.0.7
Compatibility
Changes
-
幻月晚上生成怪物时间延后游戏内时间1小时(避免生成大量恶魂)。
-
移除在一个区块内怪物数量的检测(提高性能)
1.The monster generation time for Magic Moon Night will be delayed by 1 hour within the game (to avoid generating a large number of ghast).
2.Remove the detection of the number of monsters within a chunk (improve performance)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:O7m3DxOi:2ujkJjYA"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:O7m3DxOi:2ujkJjYA"
}

