Tags
Creators
Details
1.4.0
Compatibility
Changes
- Added 3 new spells
- Ice skate :
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speed on ice + bump into opponent for damage and knockback
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- Wither Skull :
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wither skull that explodes, deals damage and gives people wither
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- Eldritch Hunger :
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DOT AOE attack that drags opponents towards you while healing you and refueling your mana supplies
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- Left clicking spells :
- Zap :
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less damage + no recoil
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- Magic Missile :
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vertically stacked darts + shoot one by one rather then all at once
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Fixed some bugs regarding :
- Cleanse not actually removing attribute modifiers when cast.
- Absorption hearts being given when health boost is active (this would allow for a synnergy between lifesteal and absorption shield that would let players have 1024 absorption hearts which is a tad bit much even for me)
- Optimised some code by making some spell variables static (not being synchronised by server every spell nbt update)
- Forgetting to properly give the Ender Suit the proper translations (teehee :3c)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:3hCaJW6z:oewYReAV"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:3hCaJW6z:oewYReAV"
}

