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Licensed CC-BY-NC-SA-4.0
Published 10 months ago
Updated yesterday
All versions
1.0.0+26.3-neoforge
Release
MagicSkin 1.0.0 (NeoForge 26.3)yesterday 40
Compatibility
Minecraft: Java Edition
26.3
Platform
NeoForge
Supported environments
Client and server
Changes
MagicSkin 1.0.0
- Fixed: Skin names cannot be changed.
- Added: Merge skins
- Added: Custom outfit, You can make selections, such as choosing the head separately from the outfit and body.
- Added: body template (shade / none shade)
- Support version 1.20.1 -> 26.2 (Forge / Fabric / Neoforge)
- Completely revamp the UI
- Added: Spoil Skin system
- Added: A chunk-based skin upload system no longer dependent on Packetfixer.
- Added: Can set it to apply Figura automatically whenever you select a skin.
- ETC..
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Jk3QrUwG:mtmlmMnb"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Jk3QrUwG:mtmlmMnb"
}

