1.0
Compatibility
Changes
Magma Craft Remastered — Official Changelog 🌋 World Generation & Biomes New Biome — Volcanic Barrens: Added a brand new, custom scorched biome featuring tailored weather patterns, unique colors, and atmospheric conditions.
Custom Structures: * Volcano & Mini Volcano: Added massive natural terrain structures generating across the world.
Lava Lab & Mini Outpost: Added procedural dungeons and hostile outposts with built-in loot tables.
Upgraded Ore Generation: * Magma Ore: Rebalanced global generation. Implemented optimized uniform distribution parameters (Min: 0, Max: 64) restricted strictly to volcanic environments.
Integrated natural generation rules allowing custom blocks to perfectly replace vanilla Stone, Deepslate, and custom Volcanic Stone.
Natural Features: Integrated procedural generation rules for LakesToLava and localized MagmaPatches.
🧱 Blocks & Flora Volcanic Stone: Added a new durable native block forming the foundation of the volcanic biomes and dungeons.
Magma Ore block: A rare, high-energy resource block embedded deep within the volcanic crust.
Magma Altar: Introduced a unique 3D-modeled interactive workstation block utilized for high-tier metallurgy and mystical processing.
Dry Log & Dry Grass: Added custom organic vegetation blocks to style the desolate ecosystem of the Volcanic Barrens.
⚔️ Items, Tools & Armors Magma Ingot: Added the core resource item smelted directly from Magma Ore.
Magma Pickaxe & Magma Sword: Added a new tier of high-tier tools and weaponry featuring custom damage attributes, mining speeds, and durability parameters.
Magma Armor Set: Created a full heavy armor set providing high defense values and elemental protection.
Volcano Painting: Added a decorative custom art piece item.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:uTGnecnT:fYJMp5il"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:uTGnecnT:fYJMp5il"
}

