Links
Tags
Creators
Details
0.1.0
Compatibility
Required content
Changes
Maikura Blueprint adds an in-game blueprint workflow for saving, previewing, and building structures.
Features
- In-game blueprint catalog
- MBP and WorldEdit
.schemsupport - Blueprint preview modes
- Builder Anchor system
- Material Storage
- Hopper input into Storage
- Auto-clear support for natural blocks
- Water auto-clear behavior
- Japanese UI labels
Auto-clear behavior
Natural terrain and plant blocks are generally treated as auto-clear targets.
Protected or functional blocks such as ores, chests, bee nests, turtle eggs, hoppers, furnaces, and similar blocks remain obstacles.
Water is auto-cleared without storage recovery. Lava keeps manual/safety behavior.
Requirements
- Minecraft 1.21.11
- Fabric Loader
- Fabric API
License
All Rights Reserved
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:oEcdNp5R:waFITxet"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:oEcdNp5R:waFITxet"
}

