1.0+mod
Compatibility
Changes
Hello There! i remake the better combat weapon attributes, and added my own animation for it! so i test it only on 1.20.1. i think it should be work below 1.21.1, in 1.21.1, daedalus change the weapon attributes so it should be not work.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:LNkOO2Ya:L4oS6Zc5"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:LNkOO2Ya:L4oS6Zc5"
}

