Mana and Artifice

Mana and Artifice

Mod

A splash of magic returns to Minecraft!

Client and server AdventureEquipmentGame MechanicsMagicManagement MobsTransportationUtilityWorld Generation

12.1k downloads
67 followers
Created2 years ago
Updated19 days ago

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Mana and Artifice 2.1.0.2

Changelog

Additions

Shooting a brazier with a light spell will set the brazier's flame color to the light color. Added easy-to-use utility methods into the API to create new spell books, staves, and grimoires. Integrated the "Crush All The Things" pack into baseline M&A. Thanks, The Shadow!

Fixes

Fixed a couple JEI rendering issues Fixed boss AI such that it no longer crashes the game Adjusted Council Warden AI to be more aggressive Fixed several Council Warden abilities that didn't work correctly Fixed a crashing bug with Embers Added new models and textures for metal ritual runes Ritual of the Deep Ocean now correctly detects ocean biomes Ritual of the Searing Inferno now correctly detects nether biomes Fixed structure tags Fixed boss structure protection Fixed broker trades for boss arena thaumaturgic links Fixed the Council Warden not correctly detecting its structure Fixed the Fey Queens fighting each other Fixed wellspring generation - they will retroactively generate into existing worlds, but you will need to explore and load the various chunks for them to do so.

Files

mna-forge-1.19.2-2.1.0.2-all.jar(28.12 MiB) Primary Download

Project members

Mithion

Owner


Technical information

License
ARR
Client side
required
Server side
required
Project ID