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Creators
Details
Licensed ARR
Published 2 years ago
Updated 4 days ago
All versions
8.0.5
Release
manametalmod-8.0.54 days ago 570
Uploaded by
Compatibility
Minecraft: Java Edition
1.7.10
Platform
Forge
Supported environments
Client and server
Changes
2026/09/02 Update 8.0.5
Medium update|Recommended update time:Update 3 days later or after making a backup
Adjustments:
- Fixed an issue with the execution skill's effect
- Fixed an issue with the Echoing Well's level
- Fixed an issue with fence connections
- Fixed an issue where a replacement game window icon could be overwritten during loading
- Fixed an issue where the automatic terrain smoother caused planar clipping artifacts to appear in water areas
- Fixed an issue where Mahjong table AI could fail to play a tile, causing the game to get stuck
- Fixed an issue where dying in the Manor caused the respawn point to be lost
- Fixed an issue where the mineral purifier required energy while idle
- Fixed an issue where the Holy Light Burning skill incorrectly enhanced the effect of Healing Light
- Fixed an issue where the effect of the Holy Scriptures skill could be triggered without learning the skill
- Fixed an issue with the duration of the Holy Scriptures skill
- Fixed an issue with the duration of the Brilliant Strike skill
- Fixed an issue where the wisdom bonus effect of the Light of Peace skill did not work.
- Fixed an issue where the Light of Peace skill granted an additional bonus without consuming Miracle Points.
- Fixed an issue where the effect granted by the Glorious Century skill had an incorrect number of additional layers.
- Fixed an issue where the Acidic Poison skill granted an additional Gu Poison effect.
- Fixed an issue where the HUD icon overlapped with the 3rd job skill while the Thunder Amplification effect was active.
- Fixed an issue where the Red Blood Evil Dragon's hitbox was too small.
- Fixed an issue where the agricultural kinetic crystal could not harvest fruit.
- Fixed an issue where legendary weapon bows and arrows still received the Archery effect.
- Fixed an issue with the recipes for some of Dark Law's basic structures.
- Fixed an issue where the SoloDeadCountLmit option in the configuration file had an incorrect effect.
- Fixed an issue where the Guardian Barrier skill had an incorrect duration.
- Fixed an issue where the duration of the Incurable effect from the Dark Healing scroll was incorrect.
- Item lookup commands for backpacks, Ender Chests, accessories, and storage can now also search offline players.
- Changed the rendering method for gravity orbs and magic orbs, increasing their brightness and adding transparency.
- Changed the textures of most gravity orbs.
- Pet entities can no longer travel to other dimensions, preventing them from potentially accumulating near portals.
- The JSON block reader and renderer have been redesigned to reduce vertex and face computation and improve overall performance.
- The mahjong table now displays the player currently playing a tile in the text at the top.
- Players who die in the Manor now return directly to their spawn point; they cannot respawn within the Manor.
- Increased the text size of each player's personal message at the mahjong table.
- When a player already has the Origin Guardian effect, using the Origin Monolith no longer consumes Mysterious Energy.
- Only the owner and players in Creative mode can now destroy the Verdant Sanctum.
- Particle effects produced by particle effect costumes will no longer appear directly in the center of the field of view to avoid obstructing the line of sight
Balance:
Miscellaneous
- Increase the value of the legendary BOSS reward box
- Change the temperature control effect of the fish gill organ from body modification, increasing it to 16 degrees
- Sorcery Cores can now be obtained by refining Spacetime Fragments
- Change the stage 40 effect of the Abyss Gatekeeper set, reducing the defense penalty, -600 > -200
- Change the stage 40 effect of the Abyssal Wraith set, reducing the increase in damage taken, 50% > 40%
class
- Changed the Enhanced Storage Specialization effect, making it effective only when HP is below 50%
- Hell Thunder skill: cooldown, 120 seconds > 80 seconds
- Fierce Spirit Possession skill: cooldown, 300 seconds > 90 seconds
Updates:
Hard Astrid
- Hard difficulty is now available
- Reduced the chaotic damage dealt per second by the Drain Crystal when using Magic Style at high difficulty
- Crimson Lotus Blade now deals additional chaotic damage on Hard difficulty or higher
- Scarlet Hammer now deals additional chaotic damage on Hard difficulty or higher
- Ranged arrow attacks now deal additional chaotic damage on Hard difficulty or higher
- Crimson Giant Arrow now deals additional chaotic damage on Hard difficulty or higher
- The Blood Tower's paralysis gravity bomb now deals additional chaotic damage on Hard difficulty or higher
- Additional Blood Towers will be summoned on Hard difficulty or higher
- Dark Realm Blocks now apply the Blindness effect on Hard difficulty or higher
- Added the Red Knight bracelet accessory, which is a rare drop from Astrid's holy vessels on Hard difficulty or higher
Visual Building Copy System
- Added a building selection wand for Creative mode, which lets you select two coordinate points by right-clicking blocks with it
- Added the /m3clone command
- Once this command is used, selecting two coordinate points will enter copy mode
- After entering copy mode, the copy target box appears, and you can press the arrow keys to move the copy target
- Press R to rotate the copy target, and press M to mirror the copy target
- Hold SHIFT and press the up or down arrow keys to raise or lower the target's position
- Use the /m3clone finish command to complete the copy
- Use the /m3clone undo command to undo the last copy
- Use the /m3clone cancel command to exit copy mode
- Added the /m3terrainsmoothing command, which automatically smooths the terrain within the selected area
Photography System
- Added a crystal camera, photos, and wooden picture frames
- You can use the crystal camera to take photos, then place a photo in a frame for display
Food Spoilage Stacking System
- Now, this system will be applied automatically when food spoilage is enabled
- Two food stacks with different spoilage levels or no spoilage can be stacked together, and their average spoilage level is calculated automatically
- Supports picking up items, drag-and-drop stacking, quick insertion, quick removal, right-click stacking, right-click average stacking, and double-click merging
- Supports most vanilla containers and manametal containers
- Added the FoodRotStackMerge option to ASMconfig, which can disable this system
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:HtxqvxVX:mrooNrbI"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:HtxqvxVX:mrooNrbI"
}

