2.0.1
Compatibility
Changes
Mango's Mob Stats — v2.0.1
Welcome to the new version of Mango's Mob Stats!
Mobs get exponentially stronger every in-game day. Four difficulties (Easy / Medium / Hard / Custom), an upgraded ender dragon fight, and a matching health curve has applied to every difficulty!
v2.0.1 changes
Health scaling applies to all hostile mobs supported on the datapack.
New reworked abilities are now fully functional and tested.
Armor tiers developed using daytime calculations, also applies to health scaling.
Difficulty choosing added to allow easier or difficult health scaling curves and armor tiers.
The ender dragon's fight added 3 functional abilities in total (1 ability used for easy, 2 for medium, and all 3 for hard difficulty).
What scales
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HP grows exponentially per day, compounding daily rather than in fixed steps. Rate and cap depend on difficulty.
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Armor depends on both tier and difficulty: none at Tier 1 (except Hard, which gets iron), chainmail/iron/diamond at Tier 2, and Protection IV gear at Tier 3 — iron on Easy, diamond on Medium, and Protection IV + Thorns III netherite on Hard.
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12 supported mobs (zombie, skeleton, creeper, spider, enderman, witch, evoker, ravager, piglin brute, warden, wither, ender dragon) get custom abilities on top of scaled stats. The ender dragon has 3, unlocked progressively by difficulty.
Compatible with Minecraft 26.2


