1.0.0
Compatibility
Changes
Original Manhunt Pause Mod:
This mod ensures the Manhunt datapack is only active when there is at least one player on each team (Runner and Hunter). If there aren't enough players on both teams, it will automatically disable the datapack using the command:
/datapack disable file/Manhunt.zip
Once both teams have at least one player (e.g., a Runner and a Hunter), the datapack will be automatically enabled again with the command:
/datapack enable file/Manhunt.zip
This system is perfect for players who don't want a single-session Manhunt, ensuring the game only starts once both teams are ready.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:GwgR5Fif:TTOdAISd"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:GwgR5Fif:TTOdAISd"
}

