Tags
Creators
Details
4.12.0
Compatibility
Required content
Changes
Update Log:
Features & Reworks:
MADE IN HEAVEN Rework
Added Stand Summon Aura
Added Blood Particles
Added additional Hit Particles
Added Vampirism
Added Stone Mask
Added Rebirthing System to unlock new moves and reroll traits (traits can be rerolled after Rebirth 4)
Added Traits
Added Small Quests
NPCs:
Added Guide NPC (CAPPY)
Command to summon: /cappy
Keybinds:
Switch from Special to Stand
Hold key to continuously switch from Special to Stand
Commands:
/cappy – summon guide NPC
maxEntityStat <entity> – max out the entity's stats
stand_rebirth – execute a rebirth
setEntityStand <entity> "<stand name>" – assign a Stand to an entity
Bug Fixes & Improvements:
Fixed White Snake bugs
Tons of other bug fixes
Improved compatibility
Added game rule to Disable Stand Block Break
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:1rC8AUXN:bR9fhDTs"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:1rC8AUXN:bR9fhDTs"
}

