Tags
Creators
Details
Licensed ARR
Published 6 months ago
Updated 3 months ago
All versions
0.4.2
Beta
Mannequin 0.4.23 months ago 524
Uploaded by
Compatibility
Minecraft: Java Edition
1.21.11
Platform
Fabric
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Changes
- Fixed a bunch of inconsistent behaviors across different vanilla models:
- Happy Ghast
- Tentacles now show up in selection and can be moved correctly without disappearing during movement.
- Harnesses are now properly attached to the head, following head movements and rotations.
- Harnesses now only contribute to the selection when the Happy Ghast's head is selected.
- Bat
- Wings are now separated from the body, including both the main wing parts and the wing tips.
- Added an extra feet limb.
- Bogged & Stray
- Outer layers (entity features) now move and rotate along with their respective limbs.
- Enderman
- Added an "Angered" toggle, allowing you to switch between hostile and neutral states.
- The Enderman's jaw is now included as part of the head.
- Mushroom Cow
- Selecting legs and other limbs that do not have mushroom entity features attached to them no longer includes those features in the selection.
- Rabbit
- Fixed an issue with imprecise selection.
- Vex
- Added an "Angered" toggle, allowing you to switch between the two textures.
- Added the ability for the Vex to hold an item in its right hand.
- Vindicator & Illusioner
- Added a dropdown setting to switch between "Folded" and "Unfolded" arm states.
- Happy Ghast
- Fixed an issue where limbs could be selected through walls.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:88Dqb66a:q02hPIaI"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:88Dqb66a:q02hPIaI"
}

