1.1.0
Compatibility
Changes
## # Initial Modrinth release.
Rebuilds map art in item frames at a lower resolution, cutting the video memory and framerate cost of large map walls. A wall of a thousand maps costs roughly 4 MB instead of roughly 64 MB on the default setting.
- Quality tiers: Ultra (vanilla), High, Medium, Low, Potato, Off
- Optional distance cutoff, past which framed maps render blank
- Option to hide banner and player markers on framed maps
- Master toggle to restore vanilla rendering
- Settings apply instantly through Mod Menu, no restart needed
Only maps in item frames are affected. A map held in hand or opened fullscreen still renders at full vanilla quality.
Minecraft 1.21.6 through 1.21.11, Fabric, client side only.
Requires Fabric API and Cloth Config.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:gLfWP0kJ:JUfyy1CN"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:gLfWP0kJ:JUfyy1CN"
}

