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Licensed GPL-3.0-only
Published last year
Updated 6 hours ago
All versions
1.11.1
Release
Marioverse 1.21.1-1.11.1-neoforge3 weeks ago 504
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Required content
Changes
Curios Update 1.11.1
Now requires Curios instead of Accessories
Remove equipped items before uninstalling Accessories
- Migrated compat to use Curios instead of Accessories
- Added the data component
marioverse:undying_charm- Any item with this component will function as a one up
- Added Piranha Plant variants
- Tropical variants spawn in jungles & lush caves
- Cave variants spawn underground
- Deep Cave variants spawn deep underground
- All variants have spawn eggs
- Added the "Chomper" name tag variant
- Added spawn eggs for warm & cold Cheep Cheep variants
Please report any bugs found to GitHub
Previous Update 1.11.0
- Added power up spawn eggs
- Used for spawning the power up entity from ? Blocks
- Includes a dash mushroom spawn egg
- Added the Dash Mushroom mob
- Boosts mobs on contact
- Changed regular power up items to apply the power ups on right-click
- Used for chest loot
- Added a power up type registry
- Replaced the Mario & Luigi costumes with a generic "male costume"
- Dye & trim support
- Added to Shepherd trades
- Entirely cosmetic
- Replaced the Peach costumes with a generic "female costume"
- Dye & trim support
- Added to Armorer & Shepherd trades
- Entirely cosmetic
- Christmas Hat now has dye & trim support
- Koopa Shoes now have trim support
- Plastic Buckets now have trim support
- Added Mario, Luigi, Wario, Waluigi, & Princess themed trims
- Added Ability Blocks
- Ability blocks included for Mario, Luigi, Wario, Waluigi, Peach, Daisy, Rosalina, & Steve
- All blocks except Steve increases Jump Height, Running Jump Height, & Safe Fall Distance
- Peach & Rosalina blocks include slow fall
- Daisy & Wario blocks include a Double Jump
- Wario & Waluigi changes your height & width
- Steve blocks resets your abilities to the default
- Jump into the blocks to obtain abilities
- Can be hit with a projectile to activate
- Fully configurable
- Improved Mini Goombas
- The more goombas attached to the player, the slower you move
- Added tooltips to warp pipes
- Added advancements
- Added a config option to give fire & ice flower power ups a duration. (Disabled by default)
- Added an optional
durationTicksfield to the power up command for fire & ice power ups - Added new spawn animations to power ups
- Added flame particles to the Fire Flower
- Added ice particles to the Ice Flower
- Improved particles when powering up using fire or ice flowers
- Remodeled the fire & ice flower power ups
- Improved models of mushroom power ups
- Increased particles on golden koopa shells
- Fixed waist & dress rendering on koopas & goombas in the wrong position
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:rUR6ldL3:BdPV3vjY"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:rUR6ldL3:BdPV3vjY"
}








