Marium's Soulslike Weaponry

Marium's Soulslike Weaponry

Mod

A minecraft mod that adds new bosses and legendary weapons

Client and server AdventureEquipment MobsWorld Generation

262.9k downloads
181 followers
Createda year ago
Updated20 days ago

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SW 1.1.3 [1.19.2]

Changelog

Updated from 1.1.0 to 1.1.3

Changed include:

  • Fixed a few bugs regarding amount of particles spawning in boss fights
  • Freyr Sword can no longer drown
  • Capped the reduced cooldown of Darkmoon Longbow to be no less than 60 ticks
  • Changed Fallen Icons Moonfall attack to spawn Holy Moonlight Pillars like the Holy Moonlight Greatsword item
  • Changed Day Stalker Overheat attack to spawn Flame Pillars entities instead of ticking and sending packets
  • Bosses entering phase 2 will clear all their effects, both good and bad ones (mainly targeted towards Cursed Wounds preventing healing when initiating phase 2)
  • Fixed issues regarding sounds not playing dynamically from the block position/entity they are played from
  • Added a cap in the config for the amount of allies/summons which can be summoned for each summon weapon (i.e Nightfall, Soulreaper, etc.)
  • Improved Fallen Icon's Core Beam attack with new particle logic and an actual beam render

Files

soulslike-weaponry-1.1.3-1.19.2-fabric.jar(5.92 MiB) Primary Download

Project members

mariumbacchus

Owner


Technical information

License
CC0-1.0
Client side
required
Server side
required
Project ID