All versions
1.3.1-1.21.1-fabric
Release
SW 1.3.1 [1.21.1] Fabric11 months ago 2,748
Compatibility
Minecraft: Java Edition
1.21.1
Platform
Fabric
Supported environments
Client and server
Required content
Changes
1.3.1 - 1.21.1 Specific changes
- Entity groups have been changed to be tags, therefore config lines such as
decaying_king_group_type = "UNDEAD"have been removed.- If you want to make a boss a different group, make a tag for that group and add the boss to it
- The same goes for if you want to remove a boss from a tag, simply add a "remove" list like how there exists one for "values"
- Config lines determining whether bosses are undead or not have been renamed to
_has_inverted_heal_and_harmfor clarity as that is the effect in game the line had - Config lines regarding max velocity of projectiles shot out of bows and crossbows have been changed to
_bonus_velocityand their values have been changed due to this, config reset is advised - Updated config values referring to Sweeping Edge enchant boosting damage or reducing cooldowns due to mojang changing the id from
sweepingtosweeping_edge, delete of the config and relaunch to create a new one is recommended - Due to enchantments being datapacks, some config lines regarding enchants have been changed:
- Lines for enchant levels have been removed
- Lines for disabling enchants only disable the functionality of the enchants, they can still be acquired despite not working
1.3.1
- Fixed a bug preventing Chungus Potions from being crafted
- Recipes for the Splash and Lingering has been changed due to this
- Fixed compatibility issue with Create mod and the Chungus Potions, they can now be inserted and extracted from fluid tanks correctly
- Splash Chungus Potions now have random particle colors
- Added config lines for how many bullets are needed in the inventory for guns with infinity to shoot
- Fixed bug causing Tonitrus to not have any cooldown
- Fixed missing translation of cauldrons filled with Purified Blood
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:oX6SohLj:iIXYcJsp"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:oX6SohLj:iIXYcJsp"
}




