All versions
1.4.3-1.21.1-fabric
Release
SW 1.4.3 [1.21.1] Fabric2 months ago 720
Compatibility
Minecraft: Java Edition
1.21.1
Platform
Fabric
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Changes
Changelog
1.4.3
- Fixed bug causing explosions spawned by Silver Bullets with Explosive Rounds enchant to kill items, inspired by vao211's pull request
- Due to this, Explosive Rounds can no longer destroy blocks (config line for it has been removed), make issues about it on github if you want it back
- Fixed a bug causing Silver Bullets that bypass invulnerability frames to trigger Posture Break damage
1.4.2
- Fixed bug causing Galeforce Cloudburst to target oneself
- Fixed a bug causing the game to crash due to item stacks not being set properly
- Fixed a bug causing the game to crash when two players attacked one-another with Aftershock and Infectious abilities on their armor causing the abilities to infinitely trigger eachother recursively
- Upgrading weapons with negative limitation abilities (such as Sealed Potential on Holy Moonlight Greatsword) to level 5 removes the limitation, this is the case for:
- Holy Moonlight Greatsword
- Bluemoon Greatsword
- Dark Moon Greatsword
- Master Sword
- Added config lines to change this level cap for this removal to trigger
- Gatling Gun bullets now bypasses invulnerability frames
- Added config lines for all the guns to toggle this
- Phantom Trace bullets does not go through invulnerability frames
- Blunderbuss bullets now also bypass invulnerability frames
- Phantom Trace bullets does not go through invulnerability frames
- Reduced damage and increased cooldown since more bullets can now hit the same target
- Damage per bullet: 13 -> 8
- Damage per bullet per level: 3.5 -> 2.0
- Bonus bullets shot per level: 0.8 -> 0.4
- Minimum cooldown: 20 -> 50
- Cooldown: 80 -> 200
- Bullets needed: 2 -> 3
- Bullets needed with infinity: 2 -> 3
- Adjusted damage per level for Hunter Pistol: 2.5 -> 3.0
- Adjusted damage per level for Hunter Cannon: 6.0 -> 9.0
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:oX6SohLj:vX99ppk8"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:oX6SohLj:vX99ppk8"
}

