1.1.0-alpha
Compatibility
Changes
Version 1.1.0-alpha - The Crafting Claws Update
With this version comes the addition of Wolverine as a character, in addition to a totally revamped suit crafting system! Many reported bugs on the Discord server have also been squashed in this update, in addition to some minor changes and backend fixes.
[ ADDED ]
- Weapon X (Logan) powers added
- Syringe - Weapon X (Logan) added
- Activate claws ability added
- Lunge ability added
- Tornado claw ability added
- Drill claw ability added
- Berserker barrage ability added
- Scent tracking ability added
- Web net ability added
- Bleeding effect added
- Wolverine (Classic) costume added
- Wolverine (Original) costume added
- Spider-Man (Original) costume added
- Spider-Man (Bag-Man) costume added
- Spider-Man (TASM II) costume added
- Tailoring bench added
- Sewing kit + 16 cloth types of all colors added
- Paper bag added
- Vials (empty, water, web fluid) added
- Web cartridges added
- Mod configuration menu added
[ CHANGED ]
- Suits are no longer crafted at a crafting table, but now at a custom tailoring bench
- Web shooters now require web fluid, refilled with web cartridges
- Web shooters now physically renders on players
- Spider-Man's stats have been adjusted to make him stronger
- Power UI now only displays slots that are not empty
- Power UI can now be toggled on/off in mod configuration menu
- Swing constants have been slightly tweaked
- Spider-Man's (Peter Parker) Power Syringe recipe tweaked
[ REMOVED ]
- Old crafting recipes for Spider-Man's Classic suit
[ FIXED ]
- Fixed issue where player is violently pulled back if death occurred while zipping/swinging
- Fixed issue where web line stops rendering after relogging
- Fixed issue where wall crawling animation gets stuck after climbing on ceiling
- Fixed issue where cooldown on power UI didn't sync properly
- Fixed crashing on dedicated servers
- Fixed crashing when projectiles hit Create Aeronautics/Sable blocks
- Fixed crashing when attempting to render webbing layer over certain mobs
[ MISC ]
- Dead/unused code removed from backend
- NeoForge version upgraded from 21.1.235 to 21.1.238
- Soft Compatibility added for Create Aeronautics/Sable
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:z7JRWODS:kdYQ70e5"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:z7JRWODS:kdYQ70e5"
}

