59fix
Compatibility
Required content
Changes
What's New ?:
-
New dimension, the "verdant memory" how to get inside it? I think you should figure it out, it DOES have to do with the farlands. (I will reveal it for those who wants it next update)
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new mask "rosen blindfold" makes you blind, you can see every entity around you with a glow effect, and if someone stares at you, they will get debuffed.
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buffed the armor stand entity in the farlands, it can now climb blocks.
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added a new weapon ! the wooden sword.; the way to get it is... gonna be revealed soon. For now, You'll have to hurry to the farland's portals.
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fixed a bunch of farlands bugs, and lags.
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fixed some small details like name colors and such.
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fixed a mixin crashing clients on servers
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:sHZlXuMx:QWDMIW9k"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:sHZlXuMx:QWDMIW9k"
}


