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1.1.2
Beta
Material Finder 1.1.2last month 3
Compatibility
Minecraft: Java Edition
1.21.1
Platform
Fabric
Supported environments
Client-side
Changes
Changelog
All notable changes to this project will be documented in this file.
[1.1.2] - 2026-08-03
Added
- Smart Material Giving: Item giving now supplies only the exact amount needed, respecting
Item.getMaxCount()instead of always giving full stacks - Help Command: Added
/materialfinder helpand/mf helpcommands - Baritone Support: Implemented
BaritoneMaterialSourcefor integration with Baritone builder process (optional, requires Baritone 1.11.2) - Source Switching: Added
/materialfinder litematicaand/materialfinder baritonecommands to switch material sources - MF Aliases: Added
/mfcommand aliases for all commands (start,stop,status,litematica,baritone,help) - Enhanced Status: Status now shows Current Material, Remaining count, Progress %, and Blocks (total/remaining)
Changed
- Command Structure: Renamed
/materialfinder giveto/materialfinder start - HUD Overlay: Updated overlay to display current material being supplied along with source and progress information
- Source Manager: Updated to support lazy initialization with
initializeDefaults()and proper source switching
Fixed
- Material giving no longer assumes 64-item stack size; respects actual
Item.getMaxCount()values - Added validation to prevent immediate "Build Complete" when no materials are defined
- Added checks for missing Litematica schematics and unavailable Baritone before starting
- Better error messages when sources are unavailable
Technical
- Added optional Baritone dependency in build.gradle
- Updated fabric.mod.json to suggest Baritone (not require it)
- Improved MaterialSource architecture for future extensibility
Compatible With
- Minecraft 1.21.1
- Fabric
- Litematica
- Optional Baritone 1.11.2
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:RA6jBMLj:GBmo7GsZ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:RA6jBMLj:GBmo7GsZ"
}

