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Licensed GPL-3.0-or-later
Published 3 months ago
Updated yesterday
All versions
1.0.21+26.2
Release
Litematica Material HUD & Chest Finder 1.0.21+26.23 days ago 249
Compatibility
Minecraft: Java Edition
26.2
Platform
Fabric
Supported environments
Client-side
Required content
Any compatible version
Any compatible version
Any compatible version
Changes
1.0.21 · Minecraft 26.2
Fixed
- fix — Easy Place did not place the invisible Light block. A Light block has no outline unless the Light item is in your hand, so the aim went straight through the hologram and no click happened at all. Light cells are now found, and Easy Place takes the Light item of exactly the level the schematic wants (it used to put level 15 where 7 was needed). No item of that level in the inventory — the cell is skipped instead of getting a wrong level. In creative the right level is picked by itself.
- fix — all Light levels were merged into one row of the material list. Each level now has its own row — Light 15, Light 7 and so on — so you see which light to bring.
- fix — a long line at the bottom of the HUD stretched the panel across half the screen (for example "Snapshot from Overworld: <long placement name> — totals frozen, inventory is live"). Footer lines no longer set the panel width: when they do not fit, they scroll inside the panel. A long add-on area label at the right of the title scrolls too.
- fix — menus and dropdowns grew to fit the longest schematic name (the schematic picker in the Materials tab, Source in the export window). A very long name is now shown with an ellipsis and scrolls in full under the cursor.
Also out for 26.3 and 1.21.11.
📦 You need
Minecraft 26.2 · Fabric Loader · Fabric API · malilib · Litematica · Java 25 · Syncmatica — optional · Voxy — optional
Optional dependencies
Any compatible version
Any compatible version
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:JmqA4Alf:AWTDTc42"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:JmqA4Alf:AWTDTc42"
}

